JTraffic Screensaver

M=PUT;

M=PUT;\
M=M9;\

Cars are coupled to the end of a train.  The train C arrives and comes to a halt.   C1 appears with C2 and couples C2 to the back of C. Then C1 leaves the screen. Then C departs with C2 coupled to its end.

TB = <WaitTime>; Waiting time and actions before the train enters the screen.
C = <Train>; Vehicles comprising the train.
D = <Direction>; Direction from which the train arrives.
V = <Speed>; Speed at which the train enters the screen.
B = <Deceleration>; Deceleration rate of the train as it comes to a stop.
P = <Place>; Stopping point for train C.  The middle designation denotes the end point of the train C, the designation "end of train" is the end point of the cars to be added.
T1 = <WaitTime>; Duration of time and animations called (if any) from the halt of the original train until the appearance of the shunting locomotive and cars.
C1 = <Train>; The shunting locomotive.
C2 = <Train>; The vehicles to be added to the train.
V1 = <Speed>; Speed of the shunting locomotive when the cars to add enter the screen.
B1 = <Deceleration>; Deceleration speed of the shunting locomotive and extra cars.
T2 = <WaitTime>; Duration of time and animations called (if any) between the time the cars are coupled to the back of the train and the departure of the shunting locomotive. If there are any animated side variations at the coupling point between the added vehicles and the shunting engine in their coupled state, they will be run through to their uncoupled state.
This movement has no special provision for animated side variations of type "C" - neither between the extra cars and the shunting locomotive, nor between the train and the extra cars.
A2 = <Acceleration>; Acceleration rate at which the shunting locomotive leaves the screen.
V2 = <Speed>; Maximum speed of the shunting locomotive as it leaves the screen.
T3 = <WaitTime>; Duration of time and animations called (if any) between the departure of the shunting locomotive and the departure of the train with the added cars. If there are animated side variation of any type at the end of this time   in their uncoupled state, they will run through to their coupled state.
A = <Acceleration>; Acceleration rate of the train with the coupled cars.
V3 = <Speed>; Maximum speed of the train with the coupled cars.
TE = <WaitTime>; Waiting time and actions after the train has left the screen.
W = <Row>; Simple roadbed which appears under (or in the case of catenary, also above) the train.
BG = <FgBg>; Background picture(s) shown behind the moving train.
FG = <FgBg>; Foreground picture(s) shown before the moving train.
WP = <PointList>; Waypoint(s) which determine points along the roadbed which, when passed by the train, actions can be triggered.
TX = <LineText> ; Descriptive text under the track.
TXX = <Place> ; Horizontal position of the descriptive text.
TXY = <Integer> ; Vertical position of the descriptive text.
TXC = <Color> ; Character colour of the descriptive text.
TXB = <Color> ; Background colour of the descriptive text.

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