M=BACK;
M=BACK; \ M=M4; \
The train stops at point <Place> , waits for time <WaitTime> and reverses direction, departing in the direction from whence it arrived.
TB = <WaitTime>; |
Waiting time and actions before the train enters the screen. |
C = <Train>; |
List of the vehicles comprising the train |
D = <Direction>; |
Direction from which the train appears on the screen. It will depart the screen in the opposite direction. |
V = <Speed>; |
Speed at which the train appears on the screen and which it accelerates to after stopping. If the stopping point is set too close to the entering side of the screen for a logical deceleration, the deceleration rate is raised so that the train comes to a halt at the correct point, even when this may appear to be an emergency stop. If the stopping point is set too close to the departing edge of the screen, the train cannot reach its maximum speed before disappearing from the screen and the maximum acceleration rate will not be exceeded. |
P = <Place>; |
Point on the screen which the train stops at. Referencing the middle refers to the middle of the train. |
B = <Deceleration>; |
Deceleration rate, at which the train comes to a halt. |
T = <WaitTime>; |
Wait time during which the train remains stationary. During this wait time one can specify a number of parameters that define the length of time as well as trigger possible actions to occur during the wait. |
A = <Acceleration>; |
Acceleration rate of the train at which it departs after stopping. |
TE = <WaitTime>; |
Waiting time and actions after the train has left the screen. |
W = <Row>; |
Simple roadbed which appears under (or in the case of catenary, also above) the train. |
BG = <FgBg>; |
Background picture(s) shown behind the moving train. |
FG = <FgBg>; |
Foreground picture(s) shown before the moving train. |
WP = <PointList>; |
Waypoint(s) which determine points along the roadbed upon the passing thereof by the train actions can be triggered. |
TX = <LineText> ; |
Descriptive text under the track. |
TXX = <Place> ; |
Horizontal position of the descriptive text. |
TXY = <Integer> ; |
Vertical position of the descriptive text. |
TXC = <Color> ; |
Character colour of the descriptive text. |
TXB = <Color> ; |
Background colour of the descriptive text. |
 Overview
 The Configuration Window
 Configuration Window Menu Bar
 Program Window
 Stock List
 Stock List Menu Bar
 Shortcut Keys
 Author's database
 Description Editor
 Graphic Testpad
 Graphic Testpad Menu Bar
 Timetable Editor
 Timetable Editor Menu Bar
 Timetable Syntax and Semanics
 The timetable header
 Sections, Groups, Lines, Scenes
 Actions
 Stock List File
 Stok List File Keywords
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